#
cgltf
Here are 4 public repositories matching this topic...
cgltf Kotlin/Native bindings for Windows, Linux and macOS
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Updated
Dec 9, 2024 - Kotlin
Cross-platform First-Person Controller starter in C++ featuring Box3D physics, Recast/Detour crowd navigation, BehaviorTree.CPP enemy AI, cgltf model loading, and OpenGL 3.3 debug rendering for Windows and Ubuntu
gamedev cmake opengl cpp behavior-tree glm recast-navigation recastnavigation box3d fps-controller recast-detour cgltf sdl3 sdl3-image
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Updated
Oct 1, 2026 - C++
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